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dynamic scenario environments in the city
May 16, 2013 Tsakoumaki D
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Game engines used as design tool in open installations. The use of sensors in combination with simulation tools can create a platform for an iterative process to develop complex user scenarios. These environments would provoke and motivate different interpretations, expectations and interactions in the public space and would help designers to explore the production of hybrid space.

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Idea Collaboration by  MindMixer