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If/how can gamification influence participation?
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To improve the participation
Mar 24, 2014 Frederic V
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The application of the gamification aims to motivate players by achieving objectives and recognition in their community. Overwhelmingly, the games use mechanisms to score points, earn badges, track milestones and roads, exceed levels or gain privileges and rewards, thus allowing a routine activity unattractive or become proactive, dynamic and fun. Therefore, I think gamification to improve the participation.


Idea Collaboration by  MindMixer